ABOUT ME

I'm a creator at heart, always looking to learn new skills, techniques, mediums, and bring out emotion in the things I make. While I’ve worked on a wide number of different projects across various genres and engines, my main specialisation lies in Level Design & UI/UX Design in Unreal Engine 5 with a focus on atmosphere and player immersion alongside written documentation.

Aside from my main game design work I’m also a practicing artist with an ever growing portfolio of paintings, conceptualizations, and graphic design.

Simply put, I live to create.


Game Design:

  • Microsoft Office: Excel, Word, PowerPoint

  • Documentation: Notion, Trello, Confluence, Miro

  • Adobe Suite: Photoshop, Premier Pro

  • Miscellaneous: Procreate, Clip Studio Paint.

Skills

Development:

  • Game Engines: Unreal Engine 4/5, Unity (Blueprints)

  • Versioning: GitHub, SourceTree


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